﻿using UnityEngine;
using System.Collections;

public class Data_Bar : MonoBehaviour {

	public Data_Sprite tapOff;
	public Data_Sprite tapOn;
	public Data_Sprite playerHome;
	public Data_Sprite playerStart;
	public Data_Sprite playerEnd;
	public Data_Sprite beerStart;
	public Data_Sprite beerEnd;
	public int barLengthScale = 800;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

}
